- As an online competitive fighting game, Smash Supreme largely revolves around PvP (player vs player) and PvE (player vs AI) combat.
- Combat begins almost instantaneously upon opening the game for the first time with the initiation of the tutorial practice battles.
- Each battle consists of exactly 3 rounds; players must win the majority of these three rounds in order to win the battle.
- If a user wishes to battle against another player, they must select the "Fight!" button within the Main Menu to begin a ranked PvP battle.
- Players must micromanage several different aspects within a battle in regards to both their character and their opponent in order to aid their chance of defeating their opponent, winning the battle and improving their rank.
- The quantity of health a player has is dependant on the player's level.
- Player health can be regained during battle with such moves as HealBot.
- If a player's health runs out completely (falls to zero), they will ultimately be Knocked out and therefor lose the current round.
- Alternatively, if the opponents life falls to zero, the player is announced as the winner and is rewarded with a crate and a star towards their ranked progression.
Attacking an Opponent Edit
- To attack an opponent during a battle, the user must select which moves they will attack their opponent with.
- Player's will consistently have 4 moves within their deck, with the exception of special moves which appear situationally.
- Once a player uses a move, regardless of whether it lands, is cancelled or is interrupted - the move will enter a cooldown state.
- Once a move successfully hits the player, a chunk of damage will be removed from their health, and vice versa.
- In order for a battle to be resolved and a winner/ loser to be determined, one of the two (or two of the 4 if in a 2 vs 2 PvP battle) must be knocked out.
- Once a battle has been resolved and the player/ their opponent has been knocked out, the end screen will pop up with the result relevant to the user.
- The winner of the formerly active match will receive loot, whilst the loser will simply receive a small amount of XP (experience points, see Player Levelling) and if they are playing PvP, lose a star.